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I have encountered the following problems when upscaling:
Adding some "dotted" noise into clear uniform surfaces like walls, non-textured clothes;
Uniform-like or "bacteria"-like noised content instead of original structure of such objects like grass, trees greenery, wallpapers, textured floor surfaces, lace clothings, etc, loosing original context .
loosing texture content on objects in background like textured walls, soft furniture surfaces (for example, leather texture).
Even if I explicitly list such objects in a positive promt.
I used default settings and tried different cfg_scale_start and _end values and different s_noise values.
My current settings is:
The text was updated successfully, but these errors were encountered:
I have encountered the following problems when upscaling:
Even if I explicitly list such objects in a positive promt.
I used default settings and tried different cfg_scale_start and _end values and different s_noise values.
My current settings is:

The text was updated successfully, but these errors were encountered: