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fix(dashboard): fix issues on environment management NV-5232 #7559
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@@ -30,11 +30,12 @@ export class CreateEnvironment { | |||
if (environmentCount >= 10) { | |||
throw new BadRequestException('Organization cannot have more than 10 environments'); | |||
} | |||
const normalizedName = command.name.trim(); |
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🥳
@@ -19,7 +20,12 @@ export class UpdateEnvironment { | |||
const updatePayload: Partial<EnvironmentEntity> = {}; | |||
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if (command.name && command.name !== '') { | |||
updatePayload.name = command.name; | |||
const normalizedName = command.name.trim(); | |||
if (PROTECTED_ENVIRONMENTS?.map((env) => env.toLowerCase()).includes(normalizedName.toLowerCase())) { |
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💭 thought (non-blocking): maybe we should extract this and reuse in case the validation will be updated again?
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Was thinking about it, but felt too dry for just a single validation right now, we can revise it if more complex logic will happen in the future
What changed? Why was the change needed?
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